Now for those who aren’t familiar with Panzer Corps, this game is a spiritual successor to the old (and still rightly loved) Panzer General games. So immediately it’s worth the same price as its PC counterpart, and if you’re happy with a download (rather than a boxed version) of the PC game, that’s exactly what Panzer Corps is on the iPad the same price. It’s easy to play, in other words, and no one would be able to play this version of the game and claim it’s in any way inferior to the PC original release. While maintaining much the same interface as the PC version Panzer Corps features clear icons, easily-accessible critical information about units and their many statistics (and there are a lot of units to play around with in this game), and an easily zoomable map which is critical for keeping track of what is happening on the grand scale of things. I loved the PC version of the game when it was released some time ago, and I love the quality of this port. This wargame for wargamers is rich, expansive, and meticulously researched, and it’s one of the finest recreations of World War 2 you’ll find anywhere. Of course this strategy could only work if the premium priced games were also premium quality. It is seeing genuine success from that model, and more importantly, it’s a sustainable kind of success this is not a company that needs a new Angry Birds in order to stay afloat. Rather than try and force free-to-play mechanics into its very complex and deep games, and rather than try to compete with Angry Birds and other $0.99 apps, Slitherine is comfortable charging premium prices of $20 or more for its games, and accepting that not everyone will buy them at that price. There is so much to admire about Slitherine’s approach to iOS development.
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